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- Caption reports hide great access story
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... English and in situations where you can’t hear the sound (footy in noisy pubs springs to mind). I am sure the advertisers that ...
22 Aug 2014 - 1:21pm
- Commentary: iOS versus Android: two models for achieving access
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... audio, combines left and right stereo channels into single sound delivered through both earphones; Speak auto-text, speaks text ...
18 Jul 2011 - 3:23pm
- Q&A: How SMS aids Deaf research and communication
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... is phonologically-based, that is; a representation of the sound of a word. Are there specific things that device manufacturers, app ...
24 Mar 2015 - 2:09pm
- Q&A with Robert Osztolykan, creator of the petition to make Steam accessible
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... the menus, reading game hints or tutorial messages. Special sound cues could improve game navigation, for example at the edges of ...
30 Apr 2015 - 10:03am
- Accessible gaming: An interview with Ian Hamilton: Part 2
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... considerations that are appropriate. While that may sound like a complicated prospect, it's actually pretty simple. Even if you ...
19 Jun 2014 - 3:23pm